Categories: News

Xbox One and Xbox 360 combine to sell most games in January

The PlayStation 4 may have outsold Xbox One in the United States by a two-to-one ratio in January, but it was the Xbox family that actually sold the most games during the month. For the month, Xbox One and Xbox 360 combined to sell 2.27 million units in January, making up 47 percent of software market share.

Adding to the NPD Group's report, Microsoft revealed that U.S. consumers purchased an average of 2.7 games per Xbox One console sold since launch. "This amazing success is due in large part to our unrivaled games lineup, first class Xbox Live multiplayer games service and a platform for game developers that offers unique capabilities such as Kinect and Xbox SmartGlass," said Yusuf Mehdi, Corporate VP of Marketing, Strategy and Business.

Nintendo also received good news, with 3DS and Wii U software sales up 6 percent and 26 percent, respectively, when compared to a normalized January 2013. 

Below are the best-selling titles for the period between January 5 and February 1:

**(includes CE, GOTY editions, bundles, etc. but not those bundled with hardware)

  1. Call Of Duty: Ghosts (360, PS3, XBO, PS4, NWU, PC)**
  2. NBA 2K14 (PS4, 360, XBO, PS3, PC)**
  3. Battlefield 4 (PS4, XBO, 360, PS3, PC)
  4. Assassin's Creed IV: Black Flag (360, PS4, XBO, PS3, NWU, PC)**
  5. Grand Theft Auto V (360, PS3)**
  6. Madden NFL 25 (PS4, XBO, 360, PS3)
  7. Minecraft (360)
  8. FIFA 14 (PS4, XBO, PS3, 360, PSV)
  9. LEGO Marvel Super Heroes (360, XBO, PS3, PS4, 3DS, NWU, PSV, PC)
  10. Tomb Raider 2013 (PS4, XBO, 360, PS3)**

Unfortunately, compared to January 2013, software sales were down 25 percent. NPD attributed the drop in sales to "the slide in performance of November and December 2013 launches during January 2014 compared to how November and December 2012 launches performed in January 2013.  These November and December launches collectively decreased 36 percent, or 20 percent when normalized to account for the 5-week January 2013.”

Overall retail video game sales (hardware, software, and accessories) would be down only one percent if sales were normalized to account for the 5-week January 2013 compared to the 4-week January 2014.

[Xbox Wire]

Matt Liebl

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