Publisher Bethesda today confirmed that developer ZeniMax Online has laid off a significant number of employees now that its debut title, The Elder Scrolls Online, is out of its launch period.
“As is the norm for games of this type, we had ramped up a large workforce to develop a game of vast scale, and ramped up our customer service to handle the expected questions and community needs of The Elder Scrolls Online at launch,” the studio told GameInformer. “Now that we are nearly six months post launch, we have a thriving online community in a game that runs smoothly.
“We have adjusted staffing to meet the ongoing needs of the studio, which continues to operate with a large work force.”
Both Bethesda and ZeniMax remain adamant that the wave of layoffs will not affect the maintenance or console launch of ESO.
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