Capcom of Japan Opens New MegaMan.EXE Teaser Site for Operate Shooting Star

Earlier this morning, Capcom opened a teaser website for the previously announced MegaMan Battle Network/Star Force crossover. Not much is there except an opening animation that counts down the 6.5 million selling Battle Network series down from its sixth installment to the original.

However, there is also a message from series producer Takeshi Horinouchi:

As we head towards Rockman’s 25th anniversary, we are beginning to work on various projects, both big and small, thinking of what activities we’d like to work on. And though the Rockman EXE series ended three years ago, we’re receiving a strong sentiment from everyone saying “We want EXE!” So, we the development team are thinking of this splendid title Rockman EXE: “Let’s try doing something again…” …That is, I myself wanted to see Rockman EXE and Netto one more time. Therefore, our next title is such. This game’s inspiration is actually a celebratory image drawn by the designer for Rockman’s 20th anniversary. From that time, I’d secretly been thinking “In time we should try something neat with ‘EXE’ and ‘Ryuusei’.” Thus, our next project “Rockman EXE Operate Shooting Star” has come to be started. Essentially, this is a Rockman EXE 1 remake for the DS, porting it and adding something extra. You the fans may be wondering, what sort of theme comes with combining EXE and Ryuusei? This is something that EXE fans of course, and Ryuusei fans as well, will enjoy. Details will be published the middle of next month, so please wait a little longer. So everybody, until it goes on sale, please look forward to seeing Rockman’s and Netto’s friendship! From here on, please give us your support.

At the same time the teaser website went live, the Ryuusei no Rockman 3 (MegaMan Star Force 3) website saw an update of its own. The following came up where one sees messages from the Satella Police wizard Clark by accessing the Satellite Server:

Currently, it sounds like the Satella Police are secretly developing a new program to be included in Wizards. It’s rumored that if used one “can control time” but… is something like that really possible?

The Mega Man Network notes “While it is technically only speculation, it is highly likely this message hints at OSS’s contents, at least surrounding the character Clock Genius. A little food for thought, certainly.”

And for those out of the loop, the Clock Genius was the winning entry in the last big Rockman enemy design contest.

Speculation has been running over the past few weeks that this game will be something of a remake of the original Battle Network title, though I imagine with the Star Force connection, it may be something a little more. Might the MegaMan of the future travel back to experience the first game?