In Act 3, you help Didi break into the Magician's Workshop to meet him. In there you must try to fix the various lights to put on a show. Once the show starts, a light breaks, at which point you have to scale a tower to fix it.
CONTRAST, developed by independent Montréal-based studio Compulsion Games, draws players into a surreal 1920s dreamscape; a vaudevillian, film noir-inspired world where the boundaries between showmanship, magic, intrigue and deception are blurred. In CONTRAST players take on the role of Dawn, the imaginary friend of a little girl, Didi. Every imaginary friend is special, and Dawn is no exception. She has the unique ability to shift from the striking 3D fantasy stage into the mysterious 2D shadowscape. Like every family, Didi’s isn’t perfect; in fact they are as unique as they come with an aspiring cabaret singer mother and an absentee father. Didi’s only wish is to reunite her family. As Dawn, use shadow shifting abilities to solve intricate puzzles and uncover the secrets that plagues the family’s past.
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