Introducing The Terror That Flaps In The Night
Constructed as a genre parody smash-up of popular superhero and spy properties such as Batman, James Bond, and The Shadow, Darkwing Duck follows the adventures of the purple-and-black clad masked hero as he protects the city of St. Canard from evildoers (while providing his own narration, natch). Assisted by his sidekick (and biggest fan) Launchpad McQuack (imported from The Disney Afternoon’s other animated duck series, DuckTales) and his adopted tweenage daughter Gosalyn, Darkwing uses a combination of gadgets and overinflated ego to save the day. His adventures tend to alternate between his freelance activities hunting down the villain of the week and taking on the Fiendish Organization for World Larceny (FOWL) on behalf of the MI6-like SHUSH (an organization so secret that even it does not know what the acronym means). Unfortunately, the city considers him to be a pest at best and ignores him at worst, yet his efforts are indispensable. Without him, the city would surely fall to a Rogues Gallery that calls to mind parodies of such popular comic book and film villains such as Electro, the Fluoronic Man, the Joker, and Jaws. Consider some of Darkwing’s catalog of nemeses which include colorful characters such as the electric rat Megavolt, the half-plant/half-duck scientist Dr. Reginald Bushroot, insane toymaker Quackerjack, and the metal-mouthed FOWL rooster Steelbeak. Other villains who took a nod at pop culture include twisted underground scientist Professor Moliarty, watery salesman Liquidator, and thieving walrus mastermind Tuskerninni. The whole series is greater than the sum of its parts, although as in most superhero and spy fiction, the villains tend to overshadow the hero with their colorful characterizations and charismatic capers. Indeed, the various Darkwing Duck video games all star the self-proclaimed “terror that flaps in the night,” but each adventure tends to center around Darkwing’s Rogues Gallery. However, near the end of the episode, Darkwing says his catchphrase – “Let’s get dangerous!” – right before swinging into action and vanquishing the villain. It seems only natural that the character would lend himself well to video games. Two publishers acquired the rights to the property, giving rise to three games based on Darkwing Duck.
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The Winged Scourge Goes 8-Bit
A Game Boy version of Darkwing Duck was released in 1993 in the tradition of handheld versions of Capcom’s DuckTales and DuckTales 2. Much of the original game remained intact, although with the usual monochromatic downgrade.
16-Bit Playtime
The Duck Knight Returns
While Darkwing Duck’s glory days are behind him, the property isn’t exactly forgotten. Disney has released two of three volumes of the animated series on DVD, while BOOM! Studios has recently resurrected the character for a new comic book series that takes place after the conclusion of the cartoon with new stories and artwork. It seems that the terror that flaps in the night is primed for a revival, so why not bring him back into the video gaming fold? Virtual Console re-releases of the NES and TG-16 games are a natural if the licensing can be arranged, but more ambitiously are appearances in future Kingdom Hearts titles or as part of the forgotten characters lurking in Epic Mickey. Despite his origins in a cartoon aimed at children, Darkwing need not appear in exclusively juvenile fare. Even the animated show featured references and scenarios pitched at older audiences with references to Twin Peaks, Gary Larson’s The Far Side, and what has to be the most obscure and adult reference of all with Russian-accented criminal bull mastermind Taurus Bulba named for the 1962 film Taras Bulba, a Romeo & Juliet story set in sixteenth century Ukraine. Darkwing Duck is primed for a proper return. His video gaming past demands a video gaming future.
Thanks to MobyGames and Hardcore Gaming 101.
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