Payday 2 Complete Walkthrough

Regular Missions –

Special Missions –

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Regular Missions –

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Bank Job: Money, Deposit and Gold

 
When you start, the asset screen has insider info which looks like this –
600
 
First, you need to pick up the thermal drill outside. Put on your mask and take the drill and go into the bank and make sure (if in co-op) each person goes to the alarm panels shown and controls the civilians and workers to avoid them from hitting the alarm. Make sure you take hostages and also keep a guy on crowd control if you are in co-op.
 
You ought to picklock the side doors of the bank so you can move out easily later on. The manager's office as shown on the map is the right room from the front of the bank. You should get your keycard there or if you are unlucky, it may not be there. You can use it to open the security room and go to the cams –
600
 
There is also a button to open Bandit Barriers inside –
600
 
After that, get to the vault door and throw the thermal drill bag in front of the door and proceed to set it up. It'll take a long time so guard your hostages and you can also collect the money behind the teller's desk. The thermal drill –
600
 
It may break down so you'll need to keep fixing it. Also the cops may take one of your guys hostage and will release them if you release one of your hostage who is marked on your screen. Another tactic is that they can fill one of the small rooms with gas –
600
 
You will lose health continuously and rapidly when you are in the gas so run out as soon as you see this. Anyway, after the vault door opens – if this is a money job then pack off the money into bags and defend yourself here for a while till the assault is over and move all bags ahead bit by bit. If this is a Deposit mission then you will need to open the deposit boxes which can take a long time –
600

You can also open deposit boxes when you are stealing cash but they are a big hindrance. You can also saw the ATM machines if you have a saw with you.

The Gold mission only has gold instead of money!!!


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Jewelry Store

 
You start in front of the store and there are three points of entries depending on the difficulty. If you are on normal then you can enter thru the left and right of the building thru the windows and thru the main door and back door. As the difficulty increases the number of alternate entries apart from the main door keep decreasing or are somehow blocked.
 
There can be two guards patrolling behind the store and two more inside. Remember that the game plays things out randomly so the locations of things can change but the number of things will not change.
 
Move into the store – if you use the windows to break in (which need not be done as you can just walk into the store) then the civilians will hear you and report to the police. If you move to the back of the store, the guards will detect you can try to take you out. You can crouch here so they will just cuff you and not kill you and your team mate may come in for the rescue.
 
Inside the store, you will find large cases which have multiple watches or chains like these –
600
 
These are the main items which need to be packed and looted. The other jewels which are displayed individually in cases can be looted for additional cash –
600
 
There might be a safe in the room to the right inside the store and some more jewels in the room to the left in display panels –
600
 
No matter what you do, in the end you will be detected and the alarm will be raised and the police will come. After that, it all depends on how you handle the civilians and how fast can you pack all the jewelry. You need to be as fast as possible here. Pack all the jewelry and throw the bags down so you can just grab the bags one by one and take them to the car later on –
600
 
You should take the civilians as hostages – this will prevent the police from entering the store somewhat but be sure you don't kill one of them. Also, keep hitting F to ask them to stay down. When they are down you can go to them and hold F to bind them but the rest who you can't bind – you have to keep them down.
 
Okay, first start off in the room to the left inside the store. There's a guard patrolling outside who can look thru the window but apart from that, if you use melee or a silenced pistol for the job you can break the glasses and steal the jewels here without raising alarm and then proceed to the main room. You also ought to get to the safe and place and drill or C4 on it but do so only after you are detected or this will lead to detection.
 
Before detection itself you can also place trip mines in the alleys outside the store to the left and right so you can blow some RISK guys when they try to get in. If you are facing the threat of a shield coming at you, you need to go around him and kill him or place a trip mine in front of him –
600
 
It's all about adaptability to the situation and of course any little thing like an extra ammo kit or medkit help greatly.
 
If you are holding the civilians long enough then a RISK team will be send in which consists of FBI agents, if you have lower difficulty then SWAT teams will come it. The quality of teams coming in increases as the difficulty increases.
 
After you have all the bags, when the pickup truck comes, it will usually come to the side of the store outside. Move the bags in the alley to the left or right of the store –  according to the position of the truck and move all of them ahead to a place leading out onto the road thru the alley – you can defend yourself well here. If you stay in the main store room for too long, the RISK units will infiltrate from behind – so you need to occupy the alley as soon as you can.
 
Once outside, do not try to move when the police are assaulting. Only try to move the jewelry when they are dormant. When you see the alarm showing at the top right saying that the police are attacking then keep killing them until the ,assault stops and then try to move the bags. There still may be cops around by your team should take care of them. Know that if you are playing on very hard or higher on single player then you'll have a hell of a time doing this.
 
When your friends are playing with you, you can take out the cops in a wave easily and move multiple bags at once – make sure you are coordinating properly.

After you are able to move all of the bags into the truck, go to the marked spot to escape.


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Nightclub

 
To enter the club go close to the Bouncer and move back again when he begins to detect you or he will raise the alarm When you move back, he eventually decides to let you in, so go back inside but don't move too close to the bouncers inside or they will spot you.
600
 
The Nightclub can be really easy if you know exactly how to do it. Basically, there's money in a safe in the office on the top floor of the club. The entrance leading to the top floor is thru the "Staff Only" admittance door to the right edge of the club, to the right of the DJ. 
600
 
Go right inside thru the Management door and you will see that the door needs a Keycard or Drill. The Keycard is available with one of the guards.
600
 
You will find a guard in the Roof Top bar. Which you can access using the stairs going up. Here, you can kill the guard and keep hitting F to make the civies go down. Tie them up and take the card. 
600
 
You need to kill the guard before he raises an alarm and before he shoots so that an alarm will not be raised. Once you have the card, go to the door while keeping the civies down on the floor. Once you are thru the go, go up to the office to find a safe.
 
Start drilling it. Now, if the cops come in, they will need to come up from the stairs leading up to the office and it's a narrow point. So you can guard the stairs and kill anyone trying to come up – you'll have an advantage there. 
600
 
There can also be sniper from the adjacent building but just shoot them and they won't be a threat.
 
Once the safe opens, pack the money into bags. The pickup truck will come below the right window here. Just throw the money out and you can escape.
600
 
Now, everything until here was easy, the difficult part is getting to the escape. The escape point is outside the club behind the police line thru a closed door, you need to run into the door to open it and then get to the point. 
600

Take it slowly from here and clear out each room to get out safely. Just exercise caution and move slowly and you'll get it done.


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Mall

 
This is a strange mission…
 
You need to destroy 50,000$ worth of stuff.  You can start off from the top most floor and come down to the lower floors as you progress. In the beginning you will be able to buy two gas cans – now these are not absolutely necessary but will definitely make things much faster.
 
While destroying things, there are two sources you can also loot from. On the top most floor in the left corner you will find a jewelry store and you can also find ATMs all over the place but you need a saw to open them.
600
 
From there on, the rest is simple, move into each and every store you come across and shoot every single thing – just make sure you destroy or shoot each and everything in that store. Shoot the windows of the Lamborghini and keep going.

The cops keep coming in from all directions – top and bottom. So be careful. The ones coming from the top are very aggressive but they are also your only source of ammunition if you did not buy the ammo bag. So kill as many as you can before you move to the next store. You will be told your progress and after 50000$ you can go back to the upper floor to be extracted by a chopper.


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Four Stores

 
This is a very basic and straight forward heist. There are four store – two on each side of the street interconnected with back alleys. Each store has cash and safes and cash boxes. You need to steal the things in the safes.

The only problem here is that if you are using a drill on all of the safes then you will need to keep moving around like a jack rabbit as the drills keep failing – it can get very annoying. Other than that, this is pretty much like the other missions.


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Special Missions –

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Safehouse


The game will prompt you to visit the safehouse the first time you start off. You will be shown a tutorial of what's in the safe house – you can practice your several heisting skills in there and also see your own vault and practice with your weapons in the range!!!


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The Elephant: Framing Frame – 3Days

 
This is one of the most interesting missions in the game…

NOTE: The more paintings you can grab, the easier it will become for you on the third day…

 
DAY 1 – ART GALLERY
 
You start off in front of the gallery. Instead of using the front entrance, go to the right of the gallery where you come to stairs going up and a door to the left of the stairs –
600
 
1) You definitely need a silenced gun.
 
2) This can get really really really tough as there are no citizens to take hostage.
 
3) Before you buy any assets you have to play the game as you may not be able to complete this the first time you play. After a few times when you are confident enough then buy all the assets like roof entry and extra access and medkits and all.
 
4) You can go in by climbing the steps, but first open the door to the left of the steps – this leads into the washroom. If you are unlucky, then a guard may be on the other side of the door – in which case the door opens abruptly as you try to lockpick it. Shoot the guard immediately when this happens and answer his pager.
600
 
5) Go on top of the roof and look thru the vents – when on top, make sure you are moving while crouched.
 
6) Under one of the vents is a large stack of boxes you can jump onto. You need to jump on it and then jump to the floor of the gallery.
600
 
7) The security consists of Camera's and Guards. You can silent shoot the cameras but if a guard notices it, the alarm will be off immediately. You can silent kill the guards but you will need to answer the pager immediately after that and if a cam or other guards spots any of this then alarm will be raised immediately.
 
8) The guards are patrolling so when you first jump onto the white stack of boxes for entry be careful not to get spotted and wait for the guard to go away and only kill him if it's absolutely necessary.
 
9) If you do kill guards then search them for a security card and if you do find it then you are in luck. Hall E has the Security Room, go in there to gain access to the computer and cameras.
600
 
10) The paintings you are looking for have a red "Sold" sticker near them –
600
 
11) In the off chance that you are detected and the alarm is raised, the whole gallery goes under shutdown and all entries and exits to each hall are closed and the paintings are also shut behind bars –
600
 
12) The only way to move between halls when the area is under lockdown is when the cops come in and open the shutters. You need to then go to Hall E where the security room is and if you did not get the keycard, then start drilling. Inside the security room, you will also find a computer which you need to gain access to. This will take a lot of time and you can stay inside the security room itself for defense since it has only one entry – it's easier to kill cops who come this way.
 
13) Also, there are detection lasers between halls –
600
 
The best way to complete this mission is to snoop into one of the halls from the roof. Wait for the guard to move thru this room and follow him. Try to move without killing any guards. If you ghost skills are great then you will have a better chance of completing this mission without any hassles. You need to get the paintings undetected for which you also need to beat the security cameras. You first need to gain a security card which may be held by one of the guards. Otherwise, to move from room to room, you will need to shoot the cameras with a silenced pistol and then gain access to Hall E. Even then, if you do not have the keycard, you need to use the drill which will definitely get you detected.
 
You also, cannot kill all the guards as after the second guard the pager operator will sound alarm. Even if you have the skill to be more convincing to the pager operator, you still can only get to three guards – but it can make a lot of difference. Coming down to it, it will depend on your good fortune to get thru this one without much headache and also, your skill to move about unnoticed while crouched.
 
If you happen to be detected or near detection by a camera or guard then you will definitely have to shoot it or kill him. If you kill a guard then rush to answer his pager. If you are positive that there is no one coming into hall E or the adjacent halls then you can place the drill on the security door but even then it is too risky.
 
If you want to, you can take a risk of letting the guards notice the cameras or not notice them and just move from room to room while shooting the cameras down if you do not have the keycard. Anyway, the only way to exit the area and get the art pieces to the pick-up is to go thru Hall E and thru the WC Lobby and thru the toilets and go out. Once outside, you are clear to run like hell.
 
If you do get detected, then you are in a lot of trouble. First, you need to open the security doors and gain access to the computer to unlock the paintings which will take a lot of time. Then you need to fight the endless waves of cops and when you do get the paintings, you need to kill a lot of cops and move thru the main entrance of the gallery to go to one of the parking lots where the pick-van is, anyway, the outside world will be filled with all kinds of cops and also snipers so you need to kill may of them each time you need to get to the van. This is definitely a job for one guy who can move good without getting detected and when detected, the whole team needs to come in for support against the cops.

Also, as a tactic, when you get detected, rush to the security room and open the security door and go in. While the system is being overridden, you can take your defense right here in this room and defending yourself will be easy as the cops can come in only from one direction. You ought to wait till the assault is over before deciding to move out though.
 
NOTE: Additionally, there is a chance of getting the paintings in the Hall E – which is right next to the exit from the WC. If this is the case when you are playing (or you can restart the game till this happens) then you can jump from the roof onto the narrow wall in the middle of the hall and then get down and take the paintings. But still, beware of the security cam and the guards.
 
DAY 2 – Train Trade
 
On day 2, the trade is on. First, you start off near your van with the paintings in them. Take one of the paintings and go into the rail car ahead which is marked and activate the phone there to talk to the guy. After the conversation, get all the paintings on the table to the left of the phone and talk again.
 
After that, a copter comes and lands on top of your rail car. Now, you can throw one painting up there and one bag of cash comes down to you. You'd be wise to take each bag of cash to your getaway car (which is inconveniently distant) and cut the wire there to get to your car and dump the money bag and get back for another bag.
600
 
Sometimes, there are construction workers near the escape car area. Best thing to do is to keep them down and bind them up before they call the cops.
 
When you take the last bag, all hell breaks loose and SWAT guys stage an ambush. Now, from the railcar where you are making the drop, go out into the warehouse and as you enter the warehouse, move immediately to the left behind a railcar and stage your defense from here as this is as good a place as any and you can move out from here and take out cops all over the place.
600
 
After the wave of cops stop assaulting, make the final drop and get out of this place.
 
Day 2 – Car Chase
 
If you are unlucky, you may get into this mess too. Police come after you getaway car and break it down and you'll need to wait for a new car to come in.
 
From where you start, to the left is a sign reading "PARK"
600
 
Take your money bags inside the park and dump them there –
600
 
Eventually, when the escape car gets there, you can take the bags and run to it. The Park also provides excellent cover four you.
 
Day 3 – Framing
 
The assets consist of a "Bag Shortcut" which will make it easy for you to drop the gold which you can pick up from the vault.
 
Now this is one of the most interesting parts of the game. You have many many things to do here. First, you need to frame the senator and while you are at it you can also loot his Gold vault. But you have to sneak all the way thru the mission to be able to accomplish it properly or you will have hell if you are detected – and you won't get to opening the vault also if you are detected, so be very very careful.
 
If you do get detected, then you'll have to find the security room and start the upload from there – that is well and good but the problem is that the upload takes 400 secs and also, the cops keep tripping circuit breakers and shut the power every 10-20 seconds and there are many power breakers of which they can shut any one. 
600
 
You need to go to the breaker and switch on the power and then get back to the security room and interact with the PC to resume upload – this happens too many times and the place will be filled with all kinds of cops so you need to be extremely careful and try to stay in stealth all the while, if you are out of stealth then you have very little chance of completing this mission.
 
First, to your left where you start off is a laptop –
600
 
You can access it and you will see all the cam feeds from the paintings you place, you'll have atleast four here. When you look thru cameras you'll see the five items you need if you are lucky, sometimes you may not be able to get a look at even one of the item. Any item you can see is highlighted with a yellow outline when you are looking thru the cam – this can be a bit tough to spot, but keep looking. After you come out of the feed, you can see the items and security guys outlined ahead but those outlines will only be with you for a few seconds so you just have to know the room or area where you saw the items.
 
You really ought to play this a few times to know where all the areas are.
 
The place has the following main areas –
 
1 Bedroom
1 Hidden Vault – it can be in one of two locations
Three locked rooms – one of which is the security room
At least 2 GenSec security Key Cards
TV area with couch
2 areas with couches and coffee table on lower floor and upper floor.
Kitchen Area
 
You can enter the apartment using one of three entries.
 
From where you start, move left and do down the stairs –
600
 
From below the stairs, the place to your left has one door –
600
 
Let's consider this – Door 1…
 
The one to your right has two doors –
600
 
Let's consider the larger door to the left as Door 2 and the smaller one as Door 3.
 
You need to lockpick to get into any of these doors.
 
NOTE: You can get to the bed room but taking door 3 all the way to the lower floor and the first room to your right will be the bed room.
 
Now, after you look at where your 5 items are, then you can get into one of these three doors and start looking. Note that the locations of everything change each time you play the game but I'll still list out the usual places where these items are present –
 
1) As you enter door 2, look to the right on the table and you might find a Portable Harddrive –
600
 
2) Laptop on the lamp table to the right of the Bed –
600
 
2) Harddrive to the left of left bed on the lamp table –
600
 
3) Laptop on the couch or coffee table behind the harp on the lower floor.
 
4) Harddrive to the left of the TV on the upper floor.
 
5) Tablet on the white book shelf to the left as you get off the steps in the upper or lower floors –
600
 
6) Hard drive on the black bookshelf to the right of the security room which you come to when you enter thru the Door 2 –
600
 
7) Tablet on the left most bookshelf on upper floor.
 
NOTE: the mentioned areas are not all the locations and you will find more things scattered around apart from the ones mentioned.
 
If you manage to get all five items, then you will need to look for the vault after you take the items back to the laptop on the roof. The vault can be in one of two locations. It is hidden behind a bookshelf in both area and you will need to move the bookshelves to find the vault.
 
1) Use Door 2 to get down the steps and you'll come to a room with a security room to the right. Now from this room go into the main area ahead and just as you come out of the door of this room leading into the main area, look to the left and in the far end of the area is a bookshelf on the wall –
600
 
2) In the bed room also there's a book shelf on the right side wall –
600
 
If and when you are detected, you will need to get into the security room. Now even finding the security room can get difficult as it can be in one of the three locked rooms. One locked room in on the upper floor and two more are on the lower floor. You can get to the first locked room when you go thru door 2 and down the first flight of steps to the right –
600
 
Now, you could use a drill after you are detected, but if you want to keep your options open even before you are detected then you can find the Key cards. Now, even the locations of the key cards keep changing. But the possible locations are (you can get upto two cards each time) –
 
1) On any of the coffee tables in the middle of couches –
600
 
2) Inside any of the bookshelves on the walls –
600
 
3) As you enter door 2, look on the table to the right –
600
 
4) On the Bed –
600
 
5) On the dark grey couch on the uppder floor –
600
 
6) In the kitchen area –
600
 
Note that you may still find cards in other places than the ones mentioned above but you will definitely find at least one if not two cards if you look in the places above.
 
If everything happens according to plan then you will have no problems cleaning up the place of it's gold and setting up the perfect frame if not, you'll need to go thru a lot of cops to frame the senator and get the job done.

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Contract: Watchdogs – 2days

 
DAY 1 – TRUCK LOAD
 
This is a two day contract which means you will have two missions inside this job. The main objective is to secure at least four bags of cocaine and transport them.
 
The game starts off inside a truck, after while, the door opens and at least half-dozen police are directly in front of you. Kill them all quickly –
600
 
After their numbers diminish and you can move about a little freely, take the bags out of the truck one by one and place them in front of the truck where you can see stairs to the left and right here –
600
 
Place all of the bags there and so when you will know where the pick-up truck arrives (it may come to the left or right so you'll need to take one of the stairs up). Keep killing the cops, you will also see snipers on top of the roof ahead from the truck to the top right –
600
 
If you have a medkit, place it near where you have all the cocaine so that you can patch yourself when needed. If the truck comes to the left side of the area, then you'll need to go up the stairs and throw the bags down into the truck. If you have a saw, you can open the doors here as they will not open with a lockpick.
 
If the truck comes to the right of the area, then you'll need to open two doors with a lockpick and go in. Place the bags one by one into the top rooms, don't go all the way to the pickup truck by getting the bags from where you have them. Move all of them bit by bit to the next place – this way it will be easier for you to move all the bags and you will also be able to gain more cash and exp and it will also be easier to protect the bags and fight against the cops since you are moving small distances at a single time.
 
When you are on top (when the truck comes to the right) then you will need to run across a small bridge –
600
 
You have a wood wheel barrel here in the center for some cover. After you dump all the bags a copter comes in to pick you up.
 
Also, when you are inside a room and moved all the coke from the previous area and want to block it off to avoid being flanked then just place trip mines at various spots behind you.
 
DAY 2 – BOAT LOAD
 
This can be a little easier than the previous one. All the coke bags are placed at a place ahead where eventually the comes are going to come in. First you will need to switch on the power inside a room. When you are doing this, immediately after, get the bags one by one into this room, don't take all of them all the way to the boat dock. Being them in here and keep fighting off the enemies. Once in here, block off the path with mines and proceed to move the bags to the dock where the boat is going to come. When the boat comes in, you can do the rest.

The boat will go away once it has four bags and come back again. When the boat goes for the first time, the police start assaulting intensly. Keep at it and it will be over soon.


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Ukranian Job

 
This is a modified version of the Jewelry Store heist. This is also very easy and a great way to earn tons of experience. The Ukranian Job contract always shows up as a Pro-Job. The best part is that you can finish this job in under 5 mins each time. But remember to ALWAYS take hostages.
 
In this, you need to find a Tiara and get away with it. In the jewelry store – in the two rooms behind the main store – there's a safe in each room. The Tiara is in one of these safes and you can drill the safes or blow them or lockpick them – as you wish. But when you are working on one safe, make sure the other one is also being worked on – at least by a drill because you'll never know which one of the safes has the Tiara.
 
You ought to play this one is full stealth or full offense. If you want to go the stealth way – then wear only your suit and no armor or you'll be detected. Move to the back room without anyone noticing – if you are unlucky then you may encounter a guard or two inside the store – but that is not always the case
 
Now, if you want to go the stealth way then you just have to lockpick the safe you can buy this skill from the Ghost mastery. Once you pick the safes, pick the windows in the back room and get out thru one of them and into the escape car – easy.
 
If you don't have the skill then you'll need good armor – a Great Shotgun which you can buy in the weapons menu and also speed. Go into the back rooms of the store and drill the two safes. Watchout for cops coming in from the windows.
 
After you have the tiara, wait for the escape car and run to it – it's simple really!
600
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Rats

 
This is a 3 day job…
 
Day 1 – Cook Off
 
600
 
NOTE: Before you do this job, you might want to get some great weapons and armor. You'll definitely need a shotgun as you'll be stuck inside the house for a while with all kinds of cops coming in for you.
 
There is always going to be the case that some rival mob came in before you and killed all the cooks and immediately the police are triggered – you cannot avoid that.
 
— You'll soon need 3 ingredients to cook Meth yourself. Now, to get those ingredients you'll need to look – outside, inside and under the house. On the outside is a small shack which has ingredients and to the side of the house are stairs going into the cellar where more ingredients are present and also, inside the house on the lower floor is a bath tub to the left of the room inside a small room, in here you'll find more.
 
Now, go up to the lab to find all the cooks dead. The police are coming in –
 
NOTE: The cops can come in from any entrance on the bottom and upper floor of the house so you are definitely going to be surrounded by cops if you are not careful.
 
Once you need to start cooking meth, you'll need three ingredients for each batch.
 
Hydrogen Chloride
600
 
Muriatic Acid
600
 
Caustic Soda
600
 
Once you have the Ingredients it is very important you keep listening to Bane on your radio to know which ingredients to add in which order – he keeps reading out the ingredients the best he can so you need to go to that particular canister and add the stuff – when you go to one of the three containers, the thing you can add is shown –
 
600
 
Try not to add ingredients in the wrong order or the whole place will blow up and you will not have enough or go back empty handed.
 
Once a batch is cooked, pick it up and put it somewhere – don't run to your pick-up van yet. Sometimes, the lab blows up on it's own and you may go home with only a single bag so don't worry – just try to have at least one bag. Then run to your escape.
 
ESCAPE
 
You'll come out on a parking lot. The best place to defend from is at the back part of the lot behind a dump or a car –
 
600
 
You'll have cops coming in from in front of you – shown in the pic above – or also from the main road to the left ahead. Now, the worst part is that your ride which is a helicopter will come on the other side of this entire area –
600
 
This place will be crawling with cops. Anyway, you need to get onto the left road and cross the cops, go right and then left to the copter – good luck!
 
Day 2 – Code for Meth
 
This can get ugly too but it's easy if you have a shotgun so you can stay inside a narrow lane or a room.
 
Now the dealers are near a car ahead to the right, go to them and dump the meth into the truck –
600
 
If the are happy, they will ask you to go to their contact in the upper floor of a nearby apartment or they will start shooting here. Even if you go to their contact in the upper floors, they might also start shooting instead of giving you the info.
 
Now you better look around to know where all the buildings are around here since you'll need to look around a lot in a bit. From where the deal takes place, there are two apartments ahead – one to the left and another to the right. Apart from this, the first apartment is to the left from where you started the game here. 
 
Note that all of the apartments here have only one open room on the top floor so you will not be searching a lot of rooms either – just moving from one to another might become a problem.
 
In the first building to the left from where you start the game, if you go to the room in there, it connects to the adjacent building thru the windows with planks –
600
 
Now, you might encounter a safe –
600
 
600
 
It may or may not have the info you need. Worst case scenario – if the gangsters burn the info they have then you'll have to escape empty-handed. Also, if you need to defend against the cops then just stay in one room and look to the steps and keep killing them till the assault is over and move around and repeat like this. You will have to stay here at least for 10 mins before you get the escape option though – so be prepared for a long firefight.
 
ESCAPE
 
Wow! this sucks!
 
You start off in a parking lot filled with SWAT. Run ahead to the left to find the stairs leading up – kill the cops on your way –
600
 
When you come up, move to the other side and go up the drive way and once you are outside the lot, you will have to run a long distance all around to get to your escape to the left.
 
Now you have to do this quickly as you will be able to see a "Point of No Return" timer to the top right of the screen.
 
Day 3 – Bus Stop
 
Move to the side of the road behind the low walls –
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Stay crouched here and take out any cops who come ahead of you. Keep going to the marked bus and inside, you will find the Medoza gang. Kill the cops around and run into the bus with a shotgun and shoot out the entire bus –
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Inside you will also find money bags but they are wired to explosive and if you do not have the info then you can just take one bag of money and run out of the bus and the go to the side of the road again behind the low wall or pavement of whatever and go to the copter and get out of here.
600
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Firestarter

 
This is a very interesting mission too – before you start make sure you have your best armor and guns with you – preferably some powerful handgun and rifle. You can take some explosives also but I strongly advice against it – take the med kit.
 
Day 1 – Airport
 
Cut the fence to the left and go in –
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Below, one of the hangars will be open and heavily guarded. There is no chance for stealth so start killing. You will find several black cases full of weapons. There are more cases inside the trucks here too. But you don't need all of them. Also, you can set explosives to destroy the weapons but that's really bad because you will make a ton of money otherwise.
 
Now, pack as many as you want and put the bags down ready for you inside the hangar and defend yourself here. Move out only after the assault is over. Take the bags to some middle point between your truck and the hangar – preferably dump the bags on the grass path leading up to your truck. If your hangar is to the left of the airport then it'll be closer or if it is the last hangar on the right ahead then you'll have a long way to take – but make sure you are moving from behind the Hangar.
 
Once you have all the bags, get out of here but note that this will definitely not be easy.
 
Day 2 – FBI Server
 
This get really crazy. The main entry is too heavily guard. Move ahead and to the right you'll find a fence to the side of the bulding. Cut it and move in to the left and you'll find a door you can lockpick –
600
 
Note, that inside are many many agents and the security room is "mostly" on the upper floor to the right end of the building. If you can stealth your way there then great or just shoot and run to that place. There are two doors and one shutter which you need to drill one after the other so you'll stay here for a very long time so be prepared to defend yourself from this room which makes defense easy. 
 
If you want, you can look around for the keycard but that's going to be a big hassle – it can be any where in the whole area.
 
Once you open all three blocks, you can take the server with you, this will slow you down considerably as you cannot run. Anyway, on top move from the left and once you come out on top in front of the main door –
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Throw the bag down and jump down and run out or use the back door you used to get in – you'll be in a lot of heat either way…
 
Day 3 – Trustee Bank
 
This is the same bank which we loot always… Basically, you can't do this stealthy no matter what anyone tells you. But before you alarm anyone – go from the back door onto the roof and open the locked door here – if you find the manager or the keycard in his office use it on this one door. Behind this door is a power breaker – if the power is on, when you try to open the safe door with the thermal drill, you'll be electrocuted.
600
 
Once the power is out, place the drill – you ought to defend yourself from inside the security room on the bottom floor and keep killing and re-activating the deactivated drill. This will take some time so brace yourself.
 
Once the safe is open, you'll need to open another barred door inside the safe but it'll be easy to defend from here anyway –
600
 
Once it is open too, place the camera in the area marked behind the cash pile –
600

After the money starts burning, move a bit away from it and defend for a while, after some time, you'll be asked to take the camera so take it and run to the getaway car and you are finally done.


GameZone brings you the all-inclusive guide and faqs of PayDay 2, covering all tips and important info to get you a complete experience of Heisting – the PayDay way!
 

Contents

Tips Section –

 

Skills –


Cont on Page 2…

Regular Missions –

Bank Job: Money, Deposit and Gold
Four Stores
Jewellery Store
Nightclub
Mall

Special Missions –

Safehouse
The Elephant: Framing Frame – 3Days
Contract: Watchdogs – 2days


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Tips Section –

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Co-Op

 
In the bare-bones way of putting it – PayDay 2 is a co-op game, which means that to get maximum fun out of it, you need to get online or connect with friends. Single Player is also available but is null and void when compared to the co-op and multiplayer aspect.
 
YOU JUST HAVE TO PLAY THIS GAME IN CO-OP FOR MAX FUN!!!
 
When in co-op each of the players can handle a certain task of the heist –
 
One player can concentrate on the drilling and lock-picking part of the heist while another concentrates on taking out the security and another tries to gather the loot of cover the entrance. Of course when the police and SWAT start assaulting you, one should concentrate on moving the loot while the other two concentrate on the cops.
 
If however you want to learn the game first so that you can avoid being branded a beginner, then offline is the way to go. In offline games however, you will end up doing most of the work yourself with little or no help from the AI except when the police start assaulting and when you are down and need to be revived – they do come in to revive you at all times except when you are too far and inaccessible for them. Unlike the co-op, when you get taken into custody, you will fail the heist. In co-op, you will have a certain time before you can get back into the heist and this may pressurize the other players quite heavily in case of advanced missions.

Not everyone in the team should be doing the same thing, sometimes it would be best if you split up and at other times, sticking together is a must. Whatever the case, each person should be doing a different thing so that the tasks are divided evenly and this will depend on the communication between the players which can be crucial in the more difficult missions. You guys just have to figure things out each time!!! Do I see a team forming?


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Missions & Heisting

 
The core and back-bone of the game is it's heist missions. You can get into the Crime.net online of offline and you'll see a map with various heist missions showing up, they come and then go away after a certain time marked by the diminishing white circle to the left of their names.
 
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There are some types of mission while show up repeatedly such as the Bank Money and Deposit Heist, the Mall, Night Club, Four Stores and the Jewelry Store. They appear each time with varying payouts and difficulty. You will get bored of these pretty soon unless you are on co-op, in which case it'll take a little longer to get bored with these single day jobs.
 
The main essence of the game is in the multiple day special heist mission which randomly show up on the map. An example is a cocaine truck job which is run over two days. Another is a art Galleria job over three days. These jobs can go up to a maximum of seven days and can get really challenging too and trust me single or co-op, you will have a lot of fun and your heisting skills will be tested to the maximum during these jobs. All other normal jobs are only there for you to gain easy experience points and other stuff so you can level up your character and buy skills with the character points. You are not really tested unless you have played these.
 
The normal missions – you'll keep repeating frequently and you'll get to know them in detail. The special mission however are much rarer and you may need to play them a couple of times to get a perfect heist done. You will also need to do a lot of "homework" before you actually start taking action in these special jobs – to know the best way to move in and out and to go about the mission.
 
At the beginning of each job, you will be briefed on the job and get a list of Assets which are available and also ones you can buy and your loadout for this mission.
 
The missions will have minute circles under their names and they are colored in white and yellow. More yellow means more risk. And more risk means more exp and money –
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You will get jobs with more difficulty, higher pay and experience as your level increases. Be careful which missions you choose or you'll be stuck in a hard mission unable to complete it. It's best if you can get acquainted with the game on smaller missions before you do any hard or special missions. Preferably, don't enter those until you are level on ten (which will make things very easy for you) and the skills you can obtain by then will also be of great help.


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How to go about on a mission?

 
After you select a mission from the crime.net interface, several jobs will pop up on the map. You can select from these. After you choose your loadout and assets (they are described in detail in the sections below), you'll start the mission.
 
At the beginning, you are always unmasked and look like a civilian and your visibility is low – that is if you are wearing the suit and nothing else. If you wear any form of body armor then the visibility is high, meaning that the chances of being identified are greater. When unmasked, you are to do your "homework" of the place. You are supposed to look around and assess the situation before taking any action. This of course is only useful in the common missions, in the special missions this is of little use. 
 
In the special mission, you'll get knowledge of the mission and heist by the assets which are with you. Also, for special missions you will need to experience the heist a couple of times before you can pull it off perfectly.

If you are on co-op mode, then each of your team member will need to pick a thing to do and go about doing that all the while – covering the backs of the team mates. If the mission involves carrying several bags or items to a get-away van nearby. Then it's best if you stack up all the loot on the floor and then take it one by one a small distance – like – move the stack to the next room and then to the next one and so on. To gain max exp you will need to loot as much as possible.


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Inventory & Loadout

 
You gain inventory by purchasing unlocked items or by getting mods in the card choice at the end of each job. Items are unlocked depending on your current level.
 
More importantly, the loadout will consist of the things which you intend to take to a job, You cannot have your whole inventory with you for a job so you will need to choose a loadout and change it for jobs. Your loadout will consist of a Primary Weapon, Secondary Weapon, any form of Suit and additional items like a med-kit or ammo-bag or wire to bind hostages and trip mines and the like.

You should choose a different loadout by analyzing the mission which you are to do. You can select you primary, secondary weapons, equipment, armor, mask and character thru the inventory screens and they will appear in your loadout.


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Experience, Payday and Difficulty

 
You gain a certain amount of experience for each heist you pull off. This experience is variable factor. Basically, to get more experience you will need to do as many things as possible in a heist – binding hostages, lotting additional stuff and so on – even killing cops should help a bit. When your experience reaches a threshold, you will level up which gives you a skill point. More on skills below.
 
Payday is the day you'll get money for the job – it's usually the last day of the mission and you have a different price for each mission.

Difficulty is calculated by the risk involved in doing the job – which is symbolized by the number of yellow circles under the name of the job on the map. As the difficulty increase, the guards will have armor on and are of higher quality and you may have lesser alternate entry points and the like. On higher difficulties, you may get cuffed in the middle of missions and have to wait 50-60 secs. Your mate may come in to rescue you though and the cuffing happens when you are crouched in front of an officer.


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Assets for a mission

 
600
 
Assets are very important for a mission. The assets tab in the beginning of a mission hold what free assets you have and what assets you can buy. There's a certain skill which decreases the cost of all assets in the game.

Depending on the difficulty of the mission, you may need to buy all assets or they may not be needed at all. At higher difficulties, each asset provides valuable support. Some have intel you need or locations of key cards and ammo bags and also medkits and all kinds of stuff. Assets increase the likelihood of mission success. 


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Firearms

 
You main source of intimidation and butt-kicking… You can hold two firearms at a single time – one Primary and a secondary. Secondary arms are pistols and SMGs and everything else come under Primary arms.
 
There's a skill which unlocks the usage of primary arms when you are shot down and about to be taken hostage – this can be useful along with another high level skill which revives you when you kill an enemy when you are shot down.
 
Needless to say, more advanced weapons unlock as you keep leveling up. More important are the attachments for these weapons. The most important attachment you need to have with your secondary weapon at all times is the noise suppressor – the silencer. It's invaluable to your efforts to be able to move around shooting and remain undetected.

In addition to weapons, you can also carry C4 and trip mines and other stuff which can be used accordingly in the game.


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Scouting before masking!

 
This is a simple tactic – just move into a store or bank you are about to rob and note where the main loot is present and how many civilians are there and how many guards are present, where the entries and various exits are and so on.

Looking around each time is also important as the locations of certain things may change for each heist. Having a plan on where at what times is very helpful when the cops bust in.


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Silent Killing Guards & Security Cams

You'll need a silenced weapon for this. Taking out a cam is easy – just shoot it and it's done. But beware that if a guard is around and he spots the broken cam, then the alarm will be raised immediately. You can alternatively find the security room and shut down the cams from inside.
 
Note that when you are skilled enough (After you buy enough skills I mean..) you can use certain skills to even intimidate lower level cops and security guards, just point the gun to them and hit F to ask them to get their hands up. This will make things much much easier as the game progresses.
 
When you kill a lone patrolling guard, the pager on him will be activated and some guy will call him in. When this happens the dead body will have a yellow outline indicating this. Get to the body and hold F to talk to the operator on the other end convince him that everything is fine. You will definitely need to talk to the operator everytime you kill someone or the alarm will be raised automatically. On a basic level, you can only do this twice and the third time you kill a guard, the operator will activate the alarm irrespective of what you say. You can actually buy a skill which makes you more persuasive with the operator and which gives you the chance to kill one more guard.
 
Also, in the GHOST mastery tree, you can gain the skills to use ECM Jammers which overload all electronic equipment for a short while – which means that cameras will not work for a little while and you can pass thru undetected.

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Holding Hostages

 
This is the most important part of the mission, it may seem trivial but it will make things extremely simple and easy if you can hold and control hostages. By default, you'll have two wires to bind them. 
 
You need to be masked first and then keep hitting F which makes your character shout at the civies to drop down. When they are down, they cannot do anything so make sure you make the civies drop down as soon as they detect you or they will raise the alarm. They will try to keep getting up and run away so one guy should always keep controlling them. The more civilians you have cowered, the tougher it will be for the cops to come directly at you.
 
The more hostages you have = more time you have to get the job done. The first thing you need to concentrate on when you start a heist is to take hostages. The rest of them, you need to control. If you are playing in Co-Op then it can be a good idea to make one of your mates devote himself on hostage-control – this can be very helpful on higher difficulties.
 
The cops will keep trying to release the hostages so don't let them, the hostages are like your insurance policy in the beginning.

Some times, your team mate can be caught by the police who will ask you to exchange a hostage for him. The hostage is then marked in yellow – note that this will be one of the hostages who was bound up.


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Battling against the Enemies

 
This is the biggest challenge in the game, your enemies are in the form of Security Guards, Bouncers, Mall Cops, Cops, SWAT, FBI and so on as the difficulty increases.
 
You obviously need to be well equipped to fight the bigger forces. The cops rush in immediately when an alarm is triggered and other forces follow them. You need to get some hostages in the beginning to slow them down a bit. You may face special RISK teams and also Shielded enemies. You definitely need help from a team mate to take down the shield guys.
 
600
 
Anyway, if you are inside a place and expect the cops to use a certain entrance then just place a trip mine there and watch the fun. They keep arriving in waves which may have 12-20 cops in them. You will see a "Cops Assaulting" scroll to the top right of the screen when this happens. After you take the lot of them out, the assault stops for a certain while so you get a breather. But the will be back in a little back in another way.
 
You will also see snipers on rooftops – you can use any weapon to take them down the all guns have large range (magically!) in the game.
 
The cops additionally try to take your loot bags and hostages – you need to prevent them from doing so. If they take the loot bag then they will place it in the center of their spawn area which is usually filled with the lot of them.

You can also surrender to them by crouching in front of them and you'll be handcuffed and you have a time counter after which the cuffs come off or a team mate of yours can also come to you and release you – this can be a useful tactic to avoid getting killed when you are along in a place surrounded by cops and the imminence of going into custody after being shot.


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Revival

 
Another important point. You can revive your team mates and vice-versa when someone goes down. Alternatively, you can use med-kits to get back your lost health.

You ought to revive a teammate before they can get into custody after which they will have to spend a certain amount of time before they get back into the game and this can get crucial in the higher difficulties.


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Visibility & Mobility

 
Your Visibility is determined by what you are wearing. The simple suit has the lowest visibility which means that you can move around without raising much suspicion. The heavier suits have greater visibility and the heavier they are, the most visibility they have and the easier you will be detected.

Mobility on the other hand also depends on what you are carrying. You can sprint for a short while and this sprint distance and time is crucial on high difficulty missions where you can run away instead of facing a dozen policemen. When you carry something, depending on what and how much you are carrying, your speed decreases and for heavier items, you may not be able to even run. You can increase your stamina using a skill and also strength to carry heavier items while running.


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Drilling / Sawing

 
You will have a drill with you from the beginning of the game. You can use it on safes and doors. But the problem with these things is that they fail randomly and you need to reactivate them. They need a lot of time to drill thru also so you will have a lot of time and you need to keep watching it for failure. If you are away from it then you can see that it is highlighted in yellow thru the wall, signifying that the drill is broke. As the game progresses, you ought to use lesser of the drill and more of other methods.

Sawing allows you to open ATM machines and bars of metal. You can only get the saw after you buy the skill – it's very useful mind you!


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Mine Tripping / C4


You can place mines on the ground and they will explode when cops step on it – simple. With C4 – which you get after you buy the skill. You can blow open safes and doors which will decrease your play time radically –  great!!! or you will need to wait for a long time for the drills to do their work!


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Keycard


Keycards give you access to rooms which have been electronically locked. You can find cards on tables of manager's offices or any such places and also on some guards – you need to kill the guards to get their card though.


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Med-Bags & Ammo-Bags

 
Life savers!!! – simple!!!
 
Buy extra from the assets list before a mission and carry one with you at all times depending on your need. You can deploy them on the floor holding G.

If you buy them from the assets then you will be shown the location of the bag.


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Skills –

 
You get one skill point to spend each time you level up and you can spend the point in one of four skill masteries…
 
THe best way to balance things out will be to have one guy with one mastery area fully mastered in your team. For single players, well it's your choice how you want to develop your character. It can also be a good thing even in co-op teams to have guys with different skills anyway. You can also, at any time re-spec you skills from any of the masteries by hitting the "Respec this Skill Tree" option in the skills menu. It will cost you 350$ to do that but single players should use this to gain mastery overo ne important skill depending on the job which you plan to do next.
 
Just go thru all of the options available to you and select a skill of your choice then.
Mastermind
 
The Mastermind is a manipulative leader who excels in situation control.
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Enforcer
 
The Enforcer is a violent criminal who is usually employed by crime syndicates to execute jobs no one else can.
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Technician
 
The technician is an expert in the practical application of criminal science, enjoying things that go BOOM!
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Ghost

The Ghost is a stealth artist capable of Grand Theft without force or violence.


Cont on Page 2…