Other than some Sony stories, the usual GTA nonsense, and girls with confidence issues, it’s been a relatively slow day so far, and that’s allowed me a little time to think about a recent release I hope to get for myself soon: Mario Kart Wii, and just wanted to think out loud here about a possibility.
The biggest grievance people have with the game has to be– no, not the Wii Wheel; I’d say people are fairly evenly divided on that, believe it or not. No, it’d have to be Nintendo’s cannibalization of the Battle Mode. While I’m sure no one objects to the concept, or even the use of the team play, I don’t think anyone wanted it to replace the last-man-standing, king-of-the-hill free-for-all (Double Dash? Meet Septuple Dash. We aren’t “Kombo” for nothing).
That leads me to wonder about the Mario Kart Channel available on the Wii, and all the downloadable ghosts. Such things must surely take a decently-sized chunk of memory to store. It leads me to wonder if perhaps downloadable content is possible.
Of course, I don’t mean things that the Wii probably can’t handle, like new courses, new characters, karts, or whatever (though one must also wonder if the storage solution they’re working on could). But what about some nips, tucks, and tweaks to the code. Might it be possible for Nintendo to adjust the “rules” as it were for Battle Mode to allow for free-for-alls (maybe less players, even)? Just some food for thought…
…not that I really expect Nintendo to do it. But I can’t help but wonder if the Wii, as it is, could handle it if they wanted to.