Roughly two weeks until WildStar's launch, I was able to conduct a Skype interview with game design producer Stephan Frost. When it comes to WildStar, Carbine Studios' new sci-fi MMO, Frost is the man to talk to. Not only is he a community favorite, but he knows everything about everything with the game, and he's the voice of the DevSpeak videos.
However, with only two days left of the Open Beta, it hasn't all been smooth sailing. Like every MMO launch, there's some problems popping up and the team is addressing it on-the-fly. We discuss quite a bit, including recent optimization problems with gaming rigs, what the team is currently working on, the post-launch content updates, guild housing, and his biggest concerns, among other things.
For specific questions, skip ahead to the following times:
WildStar releases on June 3, 2014.
You can follow Senior Editor Lance Liebl on Twitter @Lance_GZ. He likes talking sports, video games, movies, and the stupidity of celebrities. Email at LLiebl@GameZone.com
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