Prey – 360 – Preview

First hinted at almost a
decade ago, 3D Realms’ Native American themed first person-shooter was
originally set to use a modified version of the original Quake engine. Now,
after a long time on the shelf, Prey is finally looking to be getting ready
for release. However, this time around, Prey is using a modified version of
the Doom 3 engine, meaning that it is shaping up to be one of the best looking
games set for release on the PC. Plus, the gameplay is looking very sweet as
well, with some great ambient elements and cool abilities that your character
can perform. Prey is finally here, and the results are quite breathtaking.

In Prey, you play as Tommy,
a Cherokee mechanic with no drive in life who is stuck on a reservation.
However, when a nasty threat from another world interrupts the peace, Tommy
must rekindle the spiritual powers of his ancestors in order to save the world
from the alien threat.

Prey has a ton of
innovative weapons and abilities for your character to use throughout the
quest. You have staple weapons from FPS games, like shotguns, rocket launchers
and such. However, you also have cool new organic weapons, like little
crablike creatures that turn into live grenades when you tear off one of their
legs and throw them at enemies.


Also, you can do a
variety of cool things in the game, like walking on walls and on ceilings in
certain areas, and Spirit Walking. Spirit Walking is very cool because you
basically step out of your body to get a better edge on a situation. As you
spirit walk, you can fire magic arrows at foes, operate switches and get to
hard to reach places, making it truly an essential part of the gameplay.

Since the game is using
an enhanced Doom 3 engine, it’s safe to assume that Prey is going to be
beautiful. At this point, the game looks amazing, with detailed environments
and freaky enemies. The use of portals is important to the gameplay mechanics,
and these look especially cool, as they are basically windows that you can use
to seamlessly pass from one area to another and back with no interruption in
the gameplay. This makes the game feel very smooth and connected, adding to
the realism, even in the hugely fantastical situations.

After a meaty time in
development, Prey is almost here and looking to take the Xbox 360 by storm
when it is released.

 



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For All E3 2005 Previews