Categories: Previews

Robert Ludlums: The Bourne Conspiracy – 360 – Preview

Robert Ludlum’s Bourne series is an action-packed set of novels
that has successfully transitioned to the big screen. The storyline revolved
around Jason Bourne, a multi-million dollar weapon that had lost his memory
during an assassination and was trying to piece together the fragments of his
past to create a cohesive image of who he was and what he was doing.

All he knew is
that he possessed an incredible arsenal of skills and that there were a lot of
people out to kill him.

Sierra recently
showed off a next-gen video game based on the Ludlum character at a media event
in San Francisco. The game was shown on the 360 and was demonstrated by
developers. High Moon Studios is the developer behind the game what they have
crafted is a game that appears easy to jump into and play, but does have some
complexity and challenge in the way the combat system plays out.

Robert Ludlum’s The Bourne Conspiracy is almost a precursor to
the first movie, which starred Matt Damon, though it does manage to integrate
segments familiar to movie fans as part of the game play. The game’s timeline is
the first book, but original story points come into play in a series of
flashbacks. Players will get to see two sides of Bourne – the Treadstone agent
and the amnesiac agent on the run.


Those familiar
with the movies can tell you that the story of Bourne is not one of stealth.
This is a game in which the title character is visible and relies on superior
combat moves to get the job done. Not much covert action here and the game picks
up on that with a system that uses two attack buttons (for light and heavy
attacks) plus a block. But much like the game, that is only the beginning of the
combat scheme. The combat uses adrenalin-based takedowns, which translate into
cinematic moments that rival the action on the silver screen. Not only will the
takedowns do some major damage to your opponent (or opponents – if you have
enough adrenalin built up, you can take down multiple targets) and recover
health as well. There are three tiers to the adrenalin meter, each corresponding
to the number of enemies you can take down.

In addition,
Jason has the “Bourne Instinct,” which can show the direction that players need
to be moving in as well as possible enemy locations.


The game
experience, as one could expect, is very directed and linear. The levels will
include melee battles, gun fights and even high-speed driving. Some of the
elements are timed.

The sound
sports 11 custom tracks for the game and visually the game is solid. Don’t
expect to see Damon’s likeness in this title, though, as he was not willing to
work on the game and the dev team went with a new look for the agent. The combat
animations, though, are stellar and the game ensures there are several moments
that mirror scenes from the first movie, complete with environmental props that
can be used to do delightful damage.

A demo of the
game is due to be released in May with the game’s release date set for June.

jkdmedia

Share
Published by
jkdmedia

Recent Posts

Review: Hitman 3 is the peak of the trilogy

To kick off 2021, we have a glorious return to one of the best franchises…

4 years ago

Hogwarts Legacy has been delayed to 2022

Last summer, we got our first official look at Hogwarts Legacy. The RPG set in…

4 years ago

EA to continue making Star Wars games after deal expires

Today, it was revealed that Ubisoft would be helming a brand-new Star Wars game. The…

4 years ago

PS5 Exclusive Returnal talks combat, Glorious Sci-Fi frenzy ensues

Housemarque shared lots of new details about their upcoming PS5 game Returnal. Today, we learn…

4 years ago

Lucasfilm Games confirms Open-World Star Wars handled by Ubisoft

Huge news concerning the future of Star Wars games just broke out. Newly revived Lucasfilm…

4 years ago

GTA 5 actors recreate iconic scene in real life

GTA 5 is probably the biggest game of all-time. It has sold over 135 million…

4 years ago