Articles
Daedalic games having massive sale on Steam this weekend
Bust out your wallets oh mighty PC Master Racers, there is one massive Daedalic sale going on over in Steam town this weekend. From...
Munin Review: Wait, what about Yggdrasil?
I’ve said that the abstract nature of puzzle games supports abstract storytelling, favoring a trail of narrative breadcrumbs over laborious expository cut-scenes. Puzzles drive...
Blackguards Untold Legends DLC is on its way
Loving Blackguards but wish there was somehow MORE? Well then, how does brand new DLC sound? We’re talking new maps, new weapons, and new...
Blackguards’ Official Trailer questions what you’re willing to sacrifice
What happens when the people who have to save the world aren’t the typical heroes you’d expect? Where are the knights in shining armor?...
Chapter 4 of Blackguards released today for Early Access players
Daedalic Entertainment, in a fit of New Year’s generosity, has released Chapter 4 of their turn-based RPG Blackguards. This game taking place in The...
Blackguards’ third chapter released today
As I’m writing this, I’m watching my Steam update bar slowly filling in. The update downloading is for Daedalic Entertainment’s Blackguards third chapter. If...
Blackguards’ second chapter released today on Steam for early access players
As far as early access releases go, Blackguards is one of the most well put together and fun I’ve played. If you missed my...
Blackguards Preview: The turn-based RPG you never knew you needed
I’m going to be perfectly honest here: I went into Daedalic Entertainment’s new game Blackguards completely blind. While I’m quite familiar with Dungeons and...
Daedalic’s hand-drawn adventure Memoria hits PC and Mac
Daedalic Entertainment's latest point-and-click adventure is out now on Steam and the Mac App Store for $18 (until September 6) and $22, respectively.
Memoria contains...
Review: Memoria is an adventure without the “adventure logic”
Adventure games always have their own brand of logic. You can't just turn a knob to open a door. Instead, you have to snap...