Brothers in Arms Hell

The Brothers in Arms series has
offered some of the most compelling takes on the WWII shooter genre, mixing in a
healthy blend of squad mechanics, as well as some excellent story elements. Now,
developer Gearbox has launched the fourth proper entry to the series, Brothers
in Arms: Hell’s Highway. Hell’s Highway plays up the series’ strengths quite
nicely, offering intuitive squad elements and great action, as well as a
compelling storyline. While there are some issues with the game, including
problematic AI, it still stands as a solid entry to the series and worth a look
for fans of WWII shooters.

In Brothers in Arms: Hell’s Highway,
you once again fill the heavy shoes of Sgt. Matt Baker as he commands his units
through Operation Market Garden, a risky move that pushed military forces
through Holland and into Germany in an effort to end the war before Christmas
1944. The story focuses heavily on Sgt. Baker and the toll that has been done to
his emotional and mental state throughout his tour of duty, and does an
excellent job of adding seriousness and emotional gravity to the game’s plot.


Like its predecessors, Hell’s
Highway is a first-person shooter with squad command elements. You’ll be able to
command squad groups around the map, getting them to suppress enemies with fire,
allowing you to flank their position and move in for the kill, as well as move
to different locations. Another element that comes into play is the destructible
cover system. Some objects that can be used for cover, like barrels or wooden
tables, can also be destroyed if hit with enough firepower. Therefore, you can
command your units to focus their attacks on your enemy’s cover, breaking it and
exposing them to fire.

Your individual squads will each
have their own strengths in battle, as well. You’ll have squads that are better
at laying suppressing fire, as well as bazooka units, leading you to utilize a
bit of strategy when giving out orders to your different units.

While you do have access to squad
commands in the game, it is primarily an FPS, and features some great mechanics.
The cover system works quite well, similarly to Rainbow Six: Vegas, as you’ll be
able to find cover in a variety of objects throughout the environment. Once you
move into a cover position, the game will switch to a third-person perspective,
from which you’ll be able to fire at enemies while avoiding gunfire.


The game does have some issues that
prevent it from being a truly great WWII shooter, namely the often problematic
AI. Your enemies will often perform some screwy actions, including popping out
of cover for no reason, or just generally leaving themselves out there to get
shot. However, the biggest problem with the AI comes from your squadmates.
Although the game states that your squadmates are soldiers and therefore will
react to enemies and find cover whenever necessary, you’ll find yourself doing a
fair amount of handholding in order to keep your teammates out of harm’s way,
otherwise they’ll get wiped out fairly quickly.

Additionally, ordering your troops
around can be a hassle when the action gets hairy. You can be pinned down by
enemy fire and try to get your squad to suppress your foes, only to accidentally
order them to run out of cover and getting taken out. This happened to me more
than a few times, and became quite frustrating.


Graphically, the game looks very
good, utilizing the Unreal Engine 3 to some great results. The character models
look great and showcase some varied emotions. The environments are also great
looking, offering tons of details and destruction effects.

The sound is also done very well.
The voice work and dialogue sounds very good, and the soundtrack is dynamic and
changes when the action gets intense.

Hell’s Highway is a welcomed
addition to the series, bringing some fine new elements to the series’
successful blend of compelling narrative and squad-based gameplay. While there
are some problems, including spotty AI and rough squad controls, the game is
still a solid title for fans of WWII shooters.

Review
Scoring Details for Brothers in Arms: Hell’s Highway

Gameplay: 8.0
Hell’s Highway delivers some great action and intense situations, as well as
an intuitive cover system and easy to learn squad command mechanics.
Unfortunately, both the teammate and enemy AI often act erratically, leading
your squadmates to make some stupid and costly mistakes unless you babysit them,
and controlling them during heated battles can become frustrating.

Graphics: 8.5
The game features some pretty impressive graphical features, including some
expressive character models and detailed environments. There are also some
pretty impressive destruction effects, making this a pretty nice looking
shooter.

Sound: 8.5
The game features some good voice work and quality writing, as well as a
dynamic soundtrack that builds with the action.

Difficulty: Medium

Concept: 8.5
Hell’s Highway does well on its predecessors with a compelling storyline and
some truly heart-wrenching situations.

Multiplayer: 8.0
The game features 20-player online gameplay modes, but the graphics take a
noticeable hit online to compensate for the high player cap.

Overall: 8.0
Hell’s Highway is a solid shooter with some great elements, but the AI
issues are very problematic, especially for a squad-based shooter.