Insecticide – NDS – Review

Chrys Liszt is one tough detective. She ain’t a
tough cookie – she’s a tough cockroach. The kind that get stuck to your shoe?
No. These are the kind whose shoe you’d get stuck to – if you, a part of the
human race, were still around in her world. Humans went the way of other
extinct creatures, opening the door for an unlikely evolution: bugs now rule
the world. They’re bigger, stronger, and can think and function like human
beings. Which is probably why they need a police force: to punish those who
think outside the law.

Insecticide, the game where everything is
backwards yet scarily similar to our own world, is best described as a shooter
puzzle game. When perps (or do we just call ‘em bugs?) are on the loose, Chrys
is sent in to wipe ‘em out, extermination-style. She’s a lean, mean, fighting
machine. Sort of.


 

Back at the station, perps need to be
processed. Facts need to be checked – otherwise that whole “innocent until
proven guilty” thing could bite you in the butt, crawl all over your face, and
leave your skin swollen. Or simply let a guilty bug go free on some crazy
technicality. (My personal excuse: “I couldn’t find a magazine to swat it.”)

Individually, these are sound concepts. The
story is the big draw here, and features one of the best CG and voice-over
presentations you’ll find on Nintendo DS. However, when the two gameplay types
were brought together for thiw package, something was lost in the mix:
excitement.


 

That Shooter’s Got a Stiff Arm

You know the drill: law, then order. First
you’ve gotta catch the bad bug, and then you gotta squash him in open court.
But before their six wiggly legs can be shackled, these insects must be
hunted. They won’t go quietly, and that’s where your bug-blasting arsenal
comes in.

The third-person controls are somewhat
reminiscent of Star Fox Adventures and that weird shooter Rare made for
Nintendo 64. Basic moves are quick. Without analog control, Chrys doesn’t have
any real speed options. But her run is fast, and you can turn it into a strafe
by holding the left shoulder button. Tap the B button and she’ll hop around.
Press B twice for a double jump. In many ways, this game has more in common
with an action/adventure than a shooter.

These controls are fine until you have to jump
across a few platforms or battle an enemy. You can touch the screen to aim,
which is cool if you’re able to stand still. But there’s no way to move and
use the touch screen at the same time. There is a way to remedy this, but only
partially: switch control styles. Insecticide includes a stylus feature that
reverses a couple of the buttons, most notably L and R, so you can shoot, move
and aim simultaneously. Unfortunately, there’s a catch: you can’t strafe with
this feature. The D-pad controls your movement and the left shoulder button
controls your weapon (both for left hand), leaving your right hand free for
the touch screen. But now you can’t hit the right shoulder button (used for
strafing) without bending your hand in an unnatural position that will likely
result in sore fingers and inaccurate aiming.

Let’s say you don’t care about strafing. In
most cases you won’t need it. Regardless, the stylus controls are still a
problem. When you touch the screen, the camera leaps ahead of Chrys to give
you more of a first-person view. That sounds good in theory, but the DS isn’t
some massively powerful game console. As far as the graphics processor is
concerned, it’s not much more than a handheld N64. Imagine what would happen
if you tried an instantaneous camera switch in an N64 shooter – there’d be
instant chaos, for certain. Well, that’s just what happens in this game. The
camera jerks around as you drag the stylus, instead of smoothly moving from
place to place. It makes me wonder if maybe Nintendo DS was not the best
platform for Insecticide. Perhaps it belonged on PS3 or Xbox 360.


 

Frequently Recited Investigations

The detective portion of Insecticide involves
the search and examination of evidence. It’s not a scavenger hunt like an
action/adventure game, but rather a text message hunt that forces you to read
a dozen short messages just to figure out what’s going on. Key items are
rarely crystal clear. Well-hidden objects may be acceptable on a 40-inch HDTV,
where the detail is extreme. But on a two-inch screen, I’d appreciate an
obvious highlight around – or at least near – items that need to be examined.

Right from the start, the detective work seems
like work. If I’m in a police station where all of the collected evidence is
located, why should I have to snatch donuts and coffee for a fellow thug –
(ahem) I mean bug – just to get him to give up some evidence? This may be how
real detectives act (that’s quite a favor system; donuts for evidence), but it
doesn’t make for the most interesting gameplay experience. Granted, not all of
the detective puzzles are this lame. There are perp interrogations and murder
investigations, but the hard-to-view items and silly word games still apply.


 

Can’t Decide, Insecticide?

While nowhere near the game it could’ve been,
Insecticide’s worth does not go unnoticed. It won’t do anything for the
average gamer. But there’s a niche out there that will be attracted to the
story, and will thoroughly enjoy it once inside the game. The gameplay,
however, won’t leave a lasting impression.


Review Scoring Details for Insecticide

Gameplay: 6.3
More cumbersome than exciting. Insecticide is no bug – it is not a game to
stomp on, scrape off your shoe and toss in the trash. Rather, it’s a game that
had a lot of promise that didn’t come together.

Graphics: 7.0
Not an ugly or beautiful game, Insecticide’s visuals are most noticeable
when the camera is jerking around the screen, or when you’re having trouble
lining up your crosshairs with the bug standing 10 feet away. That’s not the
best time for graphics to stand out.

Sound: 8.0
The cop show-mocking characters, scenarios and dialogue are excellent. While
not always able to induce an LOL, the story is pretty clever. The music is also
very well done, sounding like it could have come from a TV series but with a
hint of a parody attached.

Difficulty: Easy
The gunplay is a breeze, but the detective work might leave you scratching
your head from time to time. Or just plain annoyed.

Concept: 8.0
Excellent presentation via story, music, and voice-overs. However, the game
itself doesn’t work very well. There are some good ideas here – it’s not every
day that you get to play as a detective. Most games don’t even attempt to use
the law, they just go in guns blazing. But not all great ideas translate into
great gameplay on the first try.

Overall: 6.5
Rent it for the story, and keep your antennas crossed for a gameplay-improved
sequel.