Categories: Reviews

Lara Croft Tomb Raider: Legend – XB – Review

Several years ago creator
Toby Gard brought to life a beautiful female adventurer with impossible curves
and a thirst to explore the deepest reaches of ancient tombs. She has since made
her return on the original PlayStation (let’s not forget the Sega Dreamcast) as
well as a forgettable return on the PS2 and, of course, made it to the big
screen twice. While her adventure began to lose steam long before it reached the
fourth chapter, it was Tomb Raider: The Angel of Darkness for the PS2 that made
fans believe that the series was now way off course.  Ah, but thanks to Crystal
Dynamics, Lady Croft is back doing what she does best in Lara Croft Tomb Raider:
Legend. Not only is the game good but now she’s on the Xbox.

 

Legend’s story is an
interesting one that takes Lara Croft across the globe as well as deep into her
past. We learn in the beginning of the game that Lara and her mother were in a
plane crash and later, while accompanying her mother in an excavation, watch her
die. Now Lara finds herself searching for the very artifact, the fragments of a
stone sword that is connected to her mother’s demise. Her search brings her to
Bolivia, Peru, Himalayas, Japan and even Kazakhstan. The story also recounts an
expedition to a tomb where Lara’s friend Amanda seems to have perished. Add a
connection to the legend of King Arthur and we have a story filled with mystery
and adventure. The sad part is that the game is on the short side and thus cuts
things when it’s just getting interesting.

 

 

Much has changed under the
care of a new team and while a few of the better elements of the flawed Angel of
Darkness have been used here, the changes are certainly for the better. The new
additions, though, come in the form of newer moves as well as additional new
gadgets and items. Instead of the flares she used to carry back in the early
games, Lara now carries a personal light source. The best new gadget, however,
is the magnetic grapple that Lara can use to pick up collectible pieces, swing
to another locale or drag enemies closer to you. While Lara still packs her twin
pistols, she can pick up weapons dropped by the enemy. Using the D-pad to access
each item, you can switch weapons and gadgets on the fly.

 

Lara’s other new moves
make her a more acrobatic character. Aside from returning features like
swinging, mid-air back flips and pole sliding, Lara can climb certain areas as
well as manipulate unstable objects, move crates and topple physically unstable
objects. Control-wise, moving Lara is handled nicely as is her combat moves. She
can unleash a set of interesting combos that have her leaping off the bodies of
her enemies or performing sliding attacks that knocks them to the ground.
There’s a manual aim and it works perfectly when you want clean headshots and
the manual targeting isn’t bad either. What is bad, however, is the fact that it
still takes more than a dozen bullets to bring down your enemy both animal or
man. This, unfortunately, makes for fierce one-sided battles that get even more
brutal if Lara is outgunned by multiple enemies.

 

 

As I mentioned above, your
quest takes you to various exotic locales and has you exploring those tombs that
brings back elaborate puzzles and dangerous traps. The puzzles are the familiar
open-door-to-next-area-by solving-the-door-puzzle variety and many of these
puzzles are actually well conceived and quite challenging at times. While the
puzzles won’t have you completely stumped thanks to Lara’s new RAD device that
examines the area and gives you an idea of what to manipulate, the real fun
comes in coming up with your own way of solving the puzzle.

 

Yet the good news is that
you won’t just be spending most of your time in a tomb, you’ll be facing off
against enemies in a Peruvian village and then attempt a rescue mission while
driving a motorcycle. There are also events where you’ll have to press certain
buttons on time much like in the Quick Time Events in Shenmue or Resident Evil
4. You’ll even get to relive Lara’s old days complete with her original Tomb
Raider outfit. Making its return is the ability to visit Croft Manor, although
this time Croft Manor is less a training ground and more an area to unlock extra
outfits and find new items to use when you want to replay certain missions.

 

 

Visually speaking, Tomb
Raider on the Xbox looks fantastic. Long gone is the cartoon-like quality that
made Lara seem like an unrealistic caricature. Caricature or not, Lara still
became an iconic figure so it was good to see that Crystal Dynamics didn’t give
her a completely dramatic new look. Sporting a softer look with realistic
curves, our hero looks and moves more naturally. The Xbox version of the game
just adds plenty of details in the environments. Unlike the PS2 version, the
Xbox sports better lighting effects and less of a framerate problem. The cut
scenes look great as well. 

 

As for the game’s sound,
the game’s soundtrack, voice acting and sound effects make this a satisfying
cinematic experience. The eclectic score, for one, changes with each situation
and area. In Peru, for instance, the score mixes in pan flutes fitting of the
region’s music. The dialogue, thankfully, is well written and thanks to the
solid voice acting it makes the story all the more better. Detailed sound
effects just add to the overall audio experience.

 

Lara Croft Tomb Raider:
Legend is not only a return to the classic form we have all loved from the
beginning but it’s also a much deeper adventure that is engrossing from start to
finish. While there are some small sore spots here and there, Legend succeeds
where Angel of Darkness has failed. With gorgeous visuals, plenty of extras, a
solid story and interesting new features, this is a Tomb Raider long-time fans
of the old girl will certainly enjoy.  

 


Review Scoring Details for

Lara Croft Tomb Raider: Legend


 

Gameplay: 8.2
As far as the controls are
concerned, Lara is a dream to control and her moves come off as more natural and
more acrobatic. The puzzles are not too difficult to solve, which might be good
or bad depending on how challenging you like your puzzles. The new gadgets are
great and so is Lara’s manual aim but why does it take two fresh ammo clips to
kill a jaguar?

 

Graphics: 8.5
Much emphasis has been placed on
making Lara look more natural and realistic and the result is a character that
looks great in action. From Lara’s expressions to the way water drips off her
slender yet still curvy frame looks mighty impressive. Even the environments
look amazing.

 

Sound: 8.5
The game’s soundtrack is wonderfully
cinematic and more eclectic and the sound effects are beautifully detailed. The
voice acting, particularly when it comes to Lara, is handled well thanks to good
acting and even better dialogue.

 

Difficulty: Medium
The puzzles aren’t incredibly
difficult to solve and the good news is that many of them are actually quite
clever. Combat leaves a lot to be desired, especially when it comes to the
damage you deal to the enemy both animal and human. Really, you will have a
harder time killing just one well-armed enemy than solving a trap door puzzle.

 

Concept: 8.5
Legend adds various secrets and
collectible items to unlock various features you can use when replaying the
game. The game mixes vehicles, shootouts and puzzle solving perfectly and the
story is actually good. The only major downside is that the game is a little too
short.

 

Overall: 8.5
Having had taken a detour for the
worst for quite sometime now, Lara Croft Tomb Raider: Legend for the Xbox is
certainly a step in the right direction. It’s good to see Lara back in top form
and while her adventure is a bit on the short side and combat could have been
handled a lot better, it’s hard to say no to a pretty girl that still has what
it takes to show us a really good time. Fans of the series will certainly not
want to miss this one.

 

 

 

jkdmedia

Share
Published by
jkdmedia

Recent Posts

Review: Hitman 3 is the peak of the trilogy

To kick off 2021, we have a glorious return to one of the best franchises…

4 years ago

Hogwarts Legacy has been delayed to 2022

Last summer, we got our first official look at Hogwarts Legacy. The RPG set in…

4 years ago

EA to continue making Star Wars games after deal expires

Today, it was revealed that Ubisoft would be helming a brand-new Star Wars game. The…

4 years ago

PS5 Exclusive Returnal talks combat, Glorious Sci-Fi frenzy ensues

Housemarque shared lots of new details about their upcoming PS5 game Returnal. Today, we learn…

4 years ago

Lucasfilm Games confirms Open-World Star Wars handled by Ubisoft

Huge news concerning the future of Star Wars games just broke out. Newly revived Lucasfilm…

4 years ago

GTA 5 actors recreate iconic scene in real life

GTA 5 is probably the biggest game of all-time. It has sold over 135 million…

4 years ago