Steal Princess – NDS – Review

The
Nintendo DS is a great handheld for not only fans of puzzle games but also
platform games as well and it has proven this with a number of amazing titles
that have haunted our DS for a long while now. Steal Princess is a DS
game that wishes to combine the addictive nature of a puzzle game with a healthy
dose of platform gaming but – ultimately – fails to combine the two
successfully. What we have instead is a somewhat disappointing game that could
have been a true fan favorite. 


“Next, on Fox, ‘Who Wants to
Date Razorback Gorillas?’”  

The game
revolves around Anise, a cute master thief with an eye patch who sneaks into the
Demon Palace looking for a fortune in gems when she triggers a trap that sends
her plunging into a dangerous river. Instead of finding death, Anise is saved by
a fairy name Kukri who brings her before a royal family with claims that Anise
is the prophesied “Great Hero.” Somehow, the King isn’t able to connect the dots
that Anise is the great thief wanted by the law and tasks her with saving his
son … a young Prince taken captive in the Demon Palace by the Demon Lord. Going
along with her new heroic title, Anise sets off to save the Prince as well as
get her hands on some loot. 


Surprisingly enough, the story is actually quite enchanting and, oftentimes,
funny enough to produce a chuckle or two. Anise doesn’t know if the King is
playing her or if the people of that kingdom are really that dumb. Either way,
Anise plans to make off with as much jewels she can grab during her quest. Told
through cut scenes with text dialogue, the game advances the plot well enough
and you are graded at the end of each level so that means multiple endings as
well. 

The levels
themselves are familiar territory for old-school gamers that have played games
with an isometric plane and with very little room to explore. You see, the level
maps are actually bite-sized maps with quick puzzles you must solve in order to
open the gate to the next map. The puzzles themselves range from the
ridiculously simple to the somewhat complex but come to expect more simple
puzzles than really hard ones in this game. I think I was stumped by a puzzle
only once while playing through the more than 150 levels. 


“I think I’ll go through the
desert that doesn’t have homicidal, axe-wielding kittens.” 

You see,
the puzzles consist of color-coded enemies on the playing field that can only be
defeated using the right weapon you obtain during the level. Anise can jump and
she has a whip you can use to stun or move enemies as well as swing from orb to
orb in the platformer portion of the game. You’ll find that red swords can
eliminate red enemies while blue swords will eliminate blue foes. That sounds
easy enough, although sometimes these color-coded weapons only appear when you
perform a certain task such as pushing a box to reach said weapon or to climb up
to a neutral colored enemy to get the red sword to defeat the red enemy. 

The
terrain changes the more you clear each map and, of course, you are timed so
your overall grade is determined by how quickly you meet each objective, find
the key that opens the gate that lets you move on to the next level. Since Anise
is a thief, you will also be tempted by wasting precious seconds finding gems in
each level. There are even boss battles to be fought in this game, which add
some diversity and challenge. 


Unfortunately, Steal Princess falls flat when it comes to the puzzles and
even more so when it comes to the platform jumping. Some puzzles, as I
mentioned, won’t provide much of a challenge at all while some others are
intelligent enough to make you stop and think. The platform jumping is hindered
greatly by the camera that doesn’t allow you to judge how far or tall the next
platform is and the controls will not fail to frustrate. I gave up using the
Stylus and opted for the D-pad but even then Anise moves too awkwardly. Even
getting Anise to face the enemy is a chore with or without the Stylus.  


“Um, I don’t remember the
travel brochure saying anything about spiked traps on the beach.” 


Interestingly enough, the game also includes a Map Editor that allows gamers to
create their own levels complete with different terrains, objects, enemies and
items you can select and use. The game doesn’t start with every option from the
beginning but once you unlock more extras you’ll be able to create some really
elaborate maps you can play and share. Oh yeah, you can share your created map
with other Steal Princess owners and you can download maps created by
your friends as well. Oh yeah, the replay value is definitely high. 

As far as
the game’s graphics are concerned, Steal Princess doesn’t look half-bad
but then again it’s not the prettiest DS game either. The levels look very retro
but in the best way possible and the cut scenes (and opening animation) looks
like a good anime. The music is actually quite delightful, although adding more
sound effects could have helped. 

In the
end, Steal Princess for the Nintendo DS has all the makings of an
addictive puzzle/platform game but its numerous flaws will end up frustrating
those who have been looking for a brilliant puzzle game. Still, this doesn’t
mean you won’t have fun playing this charismatic game in short bursts … if you
can look past the problems, that is. I highly recommend this one as a rental.


Review Scoring Details for Steal Princess


Gameplay: 6.9
Some levels will
begin feeling too similar to each other but then again there are levels that
offer plenty of challenges and intelligent puzzles. Unfortunately, the platform
bits are awkwardly done and the controls aren’t Stylus-friendly. At least the
story is somewhat cute.


Graphics: 7.0
The game’s graphics
are actually handled well enough with some pretty cut scene character art and
charming retro-styled visuals for each level.

Sound:
6.5
The sound effects
are hardly noticeable over the good original score and you just have to love the
anime-styled opening theme song.


Difficulty: Medium
Some levels will
actually have you rethinking each move and there are even levels that will have
you scratching your head. If the levels aren’t challenging enough, you can
always create your own challenges. Some boss battles are rather tough.


Concept: 7.0
There are a little
over 150 levels with boss battles and a fun little story for those willing to
put up with some weak levels and awkward controls. The Map Maker feature is
surprisingly heavy on the options and you can even share your creations with
other friends.


Multiplayer: 6.5
You won’t be able to
play against a friend but you can share your created maps with your friends via
Multi-card Wi-Fi connectivity. With plenty of options, sharing created levels is
a good way to keep playing.


Overall: 6.9
Steal Princess
is the type of
Nintendo DS game that could have really been amazing but, thanks to a number of
annoying issues, it begins to wear out its welcome a bit too soon. Still, a
handful of fun levels and a great level editor are enough to make this a game
you should not dismiss.