Tag: Paradox Interactive
Interview with Paradox Interactive on 4X space exploration game, Stellaris
A: Out of all the species, which one is your favorite? Or portrait? I don’t know what to call them since they change all the...
New Stellaris trailer details space exploration and colonization tactics
Human beings have always had one goal in mind throughout the evolution of civilization: conquest. Whether its the Norman conquest of England, the Roman...
Cities: Skylines, Europa Universalis IV, official merch, and more on sale
Paradox Interactive is hosting a huge sale on their official store with games and DLCs on sale for up to 80% off! Big titles...
Obsidian Entertainment announces new classic RPG ‘Tyranny’
Obsidian Entertainment and Paradox Interactive announced a brand new game by the name of Tyranny.
Obsidian Entertainment has a long history of making role playing games,...
Paradox Interactive releases new Stellaris trailer
Swedish game developer and publisher Paradox Interactive is at it with what they do best, making strategy games. The studio mostly known for games...
Cities: Skylines After Dark releases today
Earlier this year, Paradox released Cities: Skylines and today they celebrate its first expansion. Cities: Skylines After Dark takes the game’s original premise and...
Cities: Skylines first post-launch batch includes tons of bug fixes
The developers at Colossal Order took all the player feedback, prioritized it and are officially ready to release the first post-launch patch for Cities:...
Helpful mods for Cities: Skylines
Cities: Skylines released just a week ago, but with full mod support at launch, modders haven't wasted any time. A kind NeoGaf user has...
Cities: Skylines hits 500K in sales, first patch incoming
A day after Cities: Skylines launched it had sold 250,000 copies of the game with a piracy rate of 0% (it went up to 16%...
How Cities: Skylines developer Paradox Interactive brilliantly battles piracy
Paradox Interactive isn't focused on hunting down video game pirates. In fact, they don't even need to. In the first 24 hours that Cities:...